Thursday 26 February 2015

Proper Projection mapping

So in this next video, I have painted some boxes and tubes that I have lying around white, and then stacked them on top of my speaker to give a muli dimentional surface to map video onto.

As with the first example, this is all generative graphics from within Resolume Arena using FFGL.

This has given me many more thoughts as to the type of envirnmental structures that you would want to map given the chance and I'm now going to be constructing some simple wooden shapes of a fairly large size in order to place in my show space during pressy week.

Here is the video, enjoy!


I am going to spend the weekend doping more research into the FFGL platform, as I have recently applied to become a member of their closed website community for developers - hopefully they accept me!

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